The Lands of Meeriad
The Lands of Meeriad

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The Lands of Meeriad - Dankton Continent - Hirma Field
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Chips and Dip

Chris is sitting around, when all of a sudden, his phone doesn't ring. This is attributed to the fact that he's already on it. But if he wasn't on it, it would have rang. A big wig in a secret government organization gets a busy signal and gets really super ticked. After finishing up his conversation with John, he hangs up. The instant he does so, it rings.

Chris: You bullslaggers.

He picks up.

Chris: Hello.
Top secret government big wig: Meet me at booth nine at the Sweet Cuppin' Cakes Cafe in Mesania tomorrow, six A.M. sharp.

Chris sighs.

Chris: Fine.

Dial tone. He hangs up then calls John again.

John: YOU.
Chris: Oh noes. Give me backup tomorrow at the Sweet Cuppin' Cakes Cafe. Six A.M. sharp.
John: What. I don't get up until at least ten, dude.
Chris: Too bad. Some odd fellow just gave me a ring on my answerphone, told me to meet him there.
John: Blimey.
Chris: Too right.
John: Fine. I'll just go to bed at five.
Chris: You... need... thirteen hours of sleep?
John: ...Yes.
Chris: ...Wow.

There's a long, uncomfortable silence.

John: So... B--
Chris: BYE.

SLAM.

John: Um.

...So.


Right.

He hangs up the phone and tells everybody the news.

Jake: Hey John.
John: Huh?
Jake: I'm in youw howse.
John: ...I... know...
Jake: Yeah. Just... thought you wanted to know.
John: Uhh... Yeah... So anyway, let's all make sure we get plenty of sleep. We have creepy guys to watch out for. With grenade launchers. I mean... We have the grenade launchers, not the creepy guys.
Jake: Can we blow people up at point blank with Barretts?
John: Yes.
Jake: JAWSOME.
John: NO.
Jake: Kay.

This is when John realizes Tom heard nothing and is guzzling tuna fish from a twenty gallon bucket. Yes. Twenty gallon.

John: You know what, Tom?
Tom: Mmfffmhhrk. Chibimaru. M82.
John: The tuna gag is getting old.
Tom, with a round of sarcasm chambered: I'm sorry.
John: Man. I hate this house. I'm going to my ROOM!

John pounds upstairs to his room.

--Tomorrow, 5:43 A.M.--

Chris: You freaking creepy guy better get here soon! I bet you're from the government! Are you planning to tax me? Tax how early I am?
Clerk: Take everything you want! I won't tell anybody! Honest!
Sign out front: HOURS: 8:00 A.M. to 10:00 P.M.
Chris: Oh man. Totally.

Chris loots the register for a million gazillion lom, but then he wakes up at 5:00 A.M. in his bed, gets ready, and heads off to the Sweet Cuppin' Cakes. He has a mage cast haste on him so he can enter the cafe at exactly 6:00 A.M.. He does so. There's exactly nobody at the booth, but he sits down anyway. Then some nazi gets all up in his face screaming something about "loitering" or something like that. He brushes her off, since she's now merely a fine powder on his shirt. He wakes up again.

Chris: Man, I need to put down the crack pipe.

He puts down the crack pipe and wakes up again.

Chris: Dadgummit.

Okay, so he's really awake this time, and he gets all ready and gets down to the Sweet Cuppin' Cakes. At 6:00 A.M. sharp, Mr. Top Secret Government Agent arrives and sets down his briefcase, because all top secret government guys always carry briefcases. It's like a law. He leans forward, RIPS off his sunglasses, and presses his fingertips together.

Agent: Mr. Storms.
Chris: Mr. Creep. El Creepo? Chalupacabra?
Agent: Enough of this insulin.

He pops open the briefcase.

Agent: Rob will figure out where to go from here.
Stasis
Archer Bio-Shell
Archer
Banned
(Spamming)

Immortal
7/16/2005 9:33:08 PM

Level: 1
Experience: 0

Total Posts: 1308
RE: Chips and Dip

Agent: You and your group will be working alongside with DSI operatives Ongar, and Winchester. Your mission, should you choose to accept it, is to infiltrate the military compound laying deep in the jungle ravine on Hill Island.
Chris: Hill Island?
Agent: Hill Island is located 9 miles off the shore of Zanardio. We will have organized transportation.
Chris: ..And should we choose not to accept this mission?
Agent: Termination.
Chris: .....Right. So we don't really have a choice, do we?
Agent: No.

The agent reaches into his briefcase and takes out a small PDA-looking device, a card, and a cell phone. He slides all three across to Chris.

Agent: The PDA will be used to forward objectives to you. The cell phone is a secured line only we may contact you through. And the card is the funds for your mission.
Chris: ..Funds?
Agent: The agency is funding your group 6,000 lom to prep for this mission.
Chris: All right. When do we begin?
Agent: You have until 1900 hours tommorow to be prepped. At 1900, you will recieve a call for the location of the transport.
Chris: Right.
Agent: This conversation never happened.

He snapped his briefcase shut and promptly exited. Chris stands after a few minutes, and heads out.
Jake Conner
3rd in command of SG&C
Mercenary

Immortal
7/17/2005 12:53:56 AM

Level: 19
Experience: 31340

Total Posts: 1088
RE: Chips and Dip

Chris opens the door and enters the passenger seat of the idling Jeep with the soft-top up. Rain picks up quickly, drenching the Jeep. John turns on the wipers.

Chris: Okay, so...

He pulls out the card.

Chris: Six thousand lom credit card. For gear.
John: Six thousand? Sweet.
Chris: All we need is suppressors, really, so we can spend the rest on completely useless junk. Super Grin
Everybody else in the car: Super Grin

He sets it on the dashboard.

Chris: PDA. Our objectives will be forwarded to it.

He sets it on the dashboard.

Chris: Secured line cell phone... They're going to call this phone at seven tomorrow to tell us where our transport will be. In the mean time, we need to gear up.

He grabs the card and PDA from the dashboard, stuffs them and the phone in a small canvas bag, and tosses them into the back seat, smacking Tom in the face.

Tom: Ow.
Chris: Sorry.

John pulls out and drives off.

John: First stop... Gun World.

Within minutes, they arrive at a large gun store.

John: You guys got any Gemtech SP90s?
Pops: Sure do. Just got the shipment in today.

Pops holds his back and slowly waddles over to the suppressor case, opens it, and pulls out the SP90. He sets it down.

Pops: That'll be five hundred lom...

John pulls out his wallet and hands Pops the money.

Pops: Thank you...
John: Thank you.

He exits, admiring the suppressor. He gets in the Jeep.

Chris: How much?
John: Five hundred.

Chris writes it down.

Chris: Down to fifty-five hundred. I better give Jake a call, tell him to go buy some stuff.

--Later.--

Megan: I suppressed my Beretta and F2000.
John: I suppressed my P90, and my USP already was.
Tom: I got a shiny, new M4-QD. Super Grin
Jake: I got a Raptor for my MP5, an MSG90, and a TPR-S.
Jango: No way in heck I'm going in, so I didn't get a thing. Grin
Chris: I don't know what I want, so I'll give you guys support from afar. Finally, we're left with a thousand lom on the card.

Later, John drove Chris home and he went home himself. They all did their things at home until...

Dun dunn...

Tomorrow.
John Gibson
2nd In Command of SG&C
Mercenary

Immortal
7/17/2005 1:36:42 PM

Level: 19
Experience: 31580

Total Posts: 442
RE: Chips and Dip

The next day they're all hanging out over at Chris' house awaiting the call. Chris comes in from outside holding a plate stacked with huge steaks.

Chris: Lunch anyone?
John: ..How did you afford that?
Chris: Government!

He grins and sets the plate on the table.

John: Hey..You don't have a grill. Huh?
Chris: Government!
John: And since when do you own 150 bottles of A1?
Chris: Government!
John: ...

They sit around the rest of the eating steak and playing X-box. At 7 sharp, the cellphone rings.

Chris: Hello?
??: 21:00 hours, The abandoned wharf, Chestnut street.

Click. to

Chris: Um, yeah. We have two hours get to abandoned wharf.
Jake: Let's rock and ride!
John: Will you STOP that?
Jake: Stop what?
John: Nevermind!

Yeah, they leave and all that jazz. About an hour later they pull up to the wharf. They grab their gear and head out on foot around the pitch-black wharf. Chris is grabbed from behind and has a knife placed at his throat.

??: Speak your name.

Chris reaches for his gun, but finds himself soon on the floor, being pinned down with his arm behind him.

??: Speak your name, do not resist.
Chris: Grgh, Storms.

The man releases his grip, and helps him up.

??: Just making sure.
Chris: And you are?
Steve: Steve Ongar.

From the shadows, another man steps out, holstering his Mk23.

Stan: Stan Winchester. DSI. We'll be working with you on this mission.

Blah blah blah, they all get to know eachother. At 9:00 sharp, a transport flies overhead and lands next to the group. The loading hatch opens and a man is standing there, waving them inside. They all head in. The moment the last foot is in, the hatch closes and ship leaves.


Jake Conner
3rd in command of SG&C
Mercenary

Immortal
7/17/2005 2:06:59 PM

Level: 19
Experience: 31340

Total Posts: 1088
RE: Chips and Dip

Stan opens a large locker, enters, and closes the door. After much rattling, the door swings open, smoke pours out, and he steps forward, now dressed in his battle attire. Or rather just black skin-tight sneaking clothing. Steve soon does the same. Stan grabs a suppressed P90 from the locker and slings it. He looks at Steve.

Stan: Not bringing a rifle?
Steve: It's a sneaking mission. We're not participating in mass killings. Mission's over if I have to lay down automatic fire.
Stan: Could get you out alive.
Steve: It'll weigh me down. I'm fine.

Stan shrugs.

Stan: Okay.

Stan turns and looks at SG&C, who are all now wearing black clothing.

Stan: We hear a lot about you. News. People that were there. A lot of people claim to know you. They say you're superhuman.
Jango: I don't know about these guys, but I am.

Stan stares blankly. The copilot steps into the rear.

Copilot: Not sure if you--

He gestures toward SG&C.

Copilot: --were informed, but we can't land you there. They've got radar and SAMs. We'll fly in, slow down, you jump out, and get the heck out of Dodge. We can't afford to stay very long or they'll get suspicious. We need to make it look like we're civilians that got too close.
Steve: Here.

He tosses them airtight bags and light SCUBA gear.

John: Thanks.

They pack up their stuff and put on the gear. The crewchief opens the side door. Wind blows in their faces.

Pilot: ETA twenty seconds!

The radio crackles.

Radio: Unidentified aircraft, you are invading Hill Island airspace. Alter your course or you will be fired on. Do you copy?
Pilot: Please say again, my radio's broken.
Radio: I repeat, unidentified aircraft, you are invading Hill Island airspace. Alter your course or you will be fired on!
Pilot: Oh, jeez, I'm sorry. It's late, I'm tired, I didn't realize I got so close. I'll be outta here in a sec.
Crewchief: Go! Go!

The transport slows down. John, Jake, Tom, Megan, Stan, and Steve all step out, falling about ten feet into the water.

Chris: Jango and I are staying back. Six people will be more than enough.

The crewchief closes the door.

Crewchief: Go!

The transport turns, speeds back up, and promptly exits Hill Island airspace. The group proceeds to swim to Hill Island.
John Gibson
2nd In Command of SG&C
Mercenary

Immortal
7/17/2005 5:40:35 PM

Level: 19
Experience: 31580

Total Posts: 442
RE: Chips and Dip

They get to the beach, and quickly work their way into a near wooded area. They remove their SCUBA gear and toss it into nearby bushes. They sling their bags over their bags and group together.

Steve: Stan, Myself, and one of you are heading in. The other three of you are to secure the perimeter and provide intel.
Stan: You will be our eyes watching over us. Who has that PDA?
Tom: I do.
Stan: Hand it over.

Tom unzips his bag, removing the PDA, handing it to Stan.  
Stan turns it on and pushes a few buttons. Within moments there was a message displayed on the screen of the PDA.

OBJECTIVES ARE AS FOLLOWS:
-Power down communications dish
-Destroy Heavy Gun emplacements
-Download encyption key from main computer
-Disable surveillance system
-Escape with Agent Reneir, being held captive.

At cooridinates 45.998, 91.429 your supplies can be found. If for any reason you should be captured, or killed, the government will deny all knowlege of your existance."

The screen then flashes and displays GPS, with a checkpoint set at the coordinates. They stand around for a moment, then head out. About 15 minutes later, they spot the bag in the brush. They head over and unzip it. Inside is several small blocks of C4 with remote detonators, for the Heavy Gun emplacements, an odd-looking disc, for the encryption key, and some other various tools. Lockpicks, wire cutters, rope, etc. They all gather around again.

Steve: Have you decided who's coming in?
Megan: I am.
Steve: All right. You other three, get set up. You heard the objectives.

Steve turns to Stan, and nods. Moments later, Steve, Stan, and Megan are gone.

Tom: I guess I'll work on those gun emplacements.
John: All right. I'll take out whatever cameras are outside. Jake?

Jake is sitting on the ground removing his MSG90 from the bag.

Jake: I'll cover you both.

Tom and John start unpacking their stuff, as well. When all is fine and dandy, Tom and John head out. Jake also heads out, looking for a suitable sniping position.
Jake Conner
3rd in command of SG&C
Mercenary

Immortal
7/17/2005 10:28:09 PM

Level: 19
Experience: 31340

Total Posts: 1088
RE: Chips and Dip

Jake eyes a radar emplacement on top of a tower. The ladder, however, is out front, in the open. He looks around. Nobody seems to be paying attention, and it's not exactly bright... With the MSG90 slung on his back, he swiftly ascends the ladder. It's takes far too long for his liking, but it seems nobody saw him. He sets up, flips open his lens covers, and turns on the scope. Everything is brightened in a pale green.

Meanwhile, Tom makes his way behind an equipment shed, but he soon finds that there are at least twenty armed men between him and the first SAM emplacement.

Meanwhile, John finds his way past several guards and finds the first camera. He presses against a wall, finds himself under the camera, and pries it open with his Glock knife. He then unplugs the power cable, replaces the cover, and hurries to the next one.

Meanwhile, Megan grabs a rock and throws it with all her might at a metal garage door. There's an audible clang. The guard in front of a door turns the corner and looks around.

Guard: Slag...

He shoulders his AUG, looks around, and cautiously returns to his post. Megan is already inside.

Steve hops on a slow-moving truck as it passes and sits behind a large box. He hears the garage door open and the truck goes inside. It parks, the driver's door opens, closes, and he hears footsteps walk off. He then hears voices.

Voice 1: The stuff's here. Go get your boys to unload it.

He hears quick footsteps. He takes a look out the back of the truck. Clear. Staying low, he runs to an open stairwell and descends.

Meanwhile, Stan has found his way into the sewer and soon sees a large grate in the far side of the parking garage. After suppressing the loud throat noise of difficulty, he moves the grate and climbs out, entering a stairwell that only leads up. He climbs it.
John Gibson
2nd In Command of SG&C
Mercenary

Immortal
7/18/2005 6:03:36 PM

Level: 19
Experience: 31580

Total Posts: 442
RE: Chips and Dip

Tom looks around cautiously and begins to dash from shadow to shadow, trying to stay unnoticed. He is more than halfway to the enplacement when he feels the barrel of a rifle at his back.

Guard: Turn around slowly.

Tom begins to turn, thinking of a way to get out of this.  
When Tom turned, the guard aimed the AUG at Tom's chest. Then, all of a sudden, the guard slumped down to the ground, with a pool of blood pouring from the back of his head. Tom looked around for a moment then he ducked behind the nearest wall. Up by the radar tower, Jake smirked. Tom looked around, and noticed the building in front of him had a ladder up to the roof. Making sure it was clear, he then climbed it as quickly as he could. When he reached the roof, he stayed low, and walked fast across. When he got to the other side, the SAM enplacement was just 35 feet below him.

Once Megan gets inside, she ducks into the nearest room to her. It seemed to be an office of sorts, a couple of desks with computers, some filing cabinets, and such. She pulled the door shut quietly behind her, and flipped on one of the light switches. She walked to the back of the room at sat at the computer. She turned it on and waited for it to load. The computer was displaying an account and password requirement to log on. Megan reaches into her side pocket and pulls out a small device that was in the package. She plugs it into the USB port of the computer and turns it on. A small light on the device turns from red, to yellow. A small LCD screen on the decide displayed the word "SEARCHING". A few moments later, the computer had an account and password in the dialogue box. Megan unplugged the device, put it away, and hit "Ok" on the computer. She began searching the files for a map of the building.

John heads twords the next camera, he finds it tucked int he shadows of a corner. He looks up to it, and realizes it's far too high to reach. He contemplates a way up to it.

When Steve reaches the bottom of the stairs, he slowly opens the large steel door. He glares down the long, dim hallway and sees a man about 1/4 the way down. Steve slams the steel door hard, then darts to his left, and ducks behind the wall there. The alerted guard shoulders his AUG and heads down the hallway. When he reaches the door, he reaches for his radio. But before he could grab it, he had a knife to his throat. The guard loses his grip on his AUG and it now hangs by just the shoulder strap. Steve slams the hilt of the blade right below the mans ear, rendering him unconcious. Steve searches the man, and finds a Keycard reading "LEVEL A-3". He pockets the keycard and heads down the hall.

Stan goes up stairs because I don't know what to say for him.
Jake Conner
3rd in command of SG&C
Mercenary

Immortal
8/9/2005 3:06:38 PM

Level: 19
Experience: 31340

Total Posts: 1088
RE: Chips and Dip

Stan slowly advances up the stairs, P90 shouldered. He shoots a lot of guys and accidentally gets caught like two hundred times even though he's a top professional who has been doing this forever. They all complete their objectives after much hassle, intrigue, conspiracy, and every other gimmick you find in the Metal Gear Solid series. They extract after the base blows up, curbing a nuclear threat, don't get any money or new equipment or anything and they're done.




Yeeeaaaaaaaaahooooooooooooooooooooo.

Alternatively:

They get in a huge gun fight with government agents. Lots of them. They're wanted men and are on the run. Their base of operations moves to a Dominion Master-funded satellite called the Watchtower, as a respectful reference to Justice League Unlimited. They get their own ion cannon. And that was it.
John Gibson
2nd In Command of SG&C
Mercenary

Immortal
8/10/2005 1:22:36 AM

Level: 19
Experience: 31580

Total Posts: 442
The Lands of Meeriad - Chips and Dip

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