The Lands of Meeriad

The Lands of Meeriad - A Mythical World of Fantasy and Adventure


The Lands of Meeriad

-- The Dankton Continent - Population: Approx. 4,328,400 - A continent of all varieties. It's covered with beaches, deserts, forests, caves, mountains, you name it. It is the most populated of Meeriad's continents. Dankton was once a giant country spanning the entire continent, but, as dispute grew between the states, they each declared their independence and became separate countries and kingdoms; however, the continent retained the name.

    - Callice - Population: Approx. 1,417,000 - The largest country in the world, it was once the capital of the country of Dankton. Though it has only one city, there are small fringe areas unoccupied by the city. It retains all that made Dankton.

            - Callice - Population: Approx. 1,402,000 - The giant, walled-in capital--and only--city of Callice. It's the most thriving city in the world, at least four times as big as any other city in existence. As expected, the most illegal happenings take place here.

    - Nookiya Forest - A giant forest residing east of Callice. There is a surprisingly large amount of orcs and goblins living here, but they tend to keep to themselves and the resident night elves keep them in check. There are also a few small human villages.

    - Kingdom of Mesania - Population: Approx. 830,000 - The second largest kingdom of the Dankton Continent. They declared themselves independent of the Dankton government over a hundred years ago.

            - Torkuun City - Population: Approx. 220,000 - The capital of Mesania. The castle resides here. Other than that, pretty much an average city.

    - Kingdom of Zanardio - Population: Approx. 590,000 - Zanardio was the earliest to declare its independence of Dankton, doing so over four hundred years ago. It boasts one of the most powerful armies in the world, and is the home of several members of the famous mercenary group SG&C.

            - Quze City - Population: Approx. 146,000 - Capital city of Zanardio.

    - Kingdom of Wyndor - Population: Approx. 521,000 - One of the latest separatists from Dankton, seceding only sixty years ago. Oddly windy, and electricity usually comes from the large windmills scattered throughout the entire kingdom, hence its name. The y in place of the i is simply because it "looked cool," rather than being derived from another language, as local lore claims.

    - Hejuti - Population: Approx. 47,900 - The smallest country of Dankton, it is an industrial country that few people live in. The population has slowly decreased over the past three years from its already-low count.

    - Abortox City - Population: Approx. 84,200 - A mage city which, oddly, looks like a town from the dark ages. This is probably due to it being one of the oldest countries in existence; old habits apparently die hard. Five different magic schools reside in this city, and an unbelievable amount of magic shops take up the town square. Abortox is the one most mage-friendly city in the world. Despite being referred to as a city, it is its own country; a hierarchy of magi governs in theory, but the people tend to govern themselves.

    - Kingdom of Aethes - Population: Approx. 437,900 - Although many people inhabit this kingdom, it is still relatively young, coming into existence only a hundred-fifty years ago. There is nothing particularly noteworthy about it.

    - Neutral Area - An area possessed by no one; it lies wedged north of Abortox, south of Hejuti, and west of Callice. It exists in a state of anarchy, but is not as bad as it sounds, as few live there; those who do typically believe in living off the land and leaving others alone.

-- The Sunder Continent - Smaller than Dankton, with a much lower population. Sekhmet and Sorna are the most populated countries on the continent, and even they aren't very big, despite the large amount of commerce taking place there. Smaller villages litter the rest of the continent.

    - Sekhmet - Population: Approx. 130,200 - The largest and most modern country of the Sunder continent. Sekhmet has has a very large port where the majority of the continent's trade takes place.

    - Sorna - Population: Approx. 60,500 - Considerably smaller than Sekhmet, Sorna is a very industrial country. If you see a mass-produced product, it probably has a MADE IN SORNA tag slapped on.

    - Liebrel - Population: 0 - About a thousand years ago, Liebrel was a fast-growing country that was doing extremely well. Unfortunately, one day a phenomenon known only as the "Wrath of God" turned the entire country into a smoldering crater that is still burning to this day.

    - Torbald - Population: 52,300 - Torbald is a sparsely populated desert country with savage monsters and people alike.

          - Grazzk - Population: Approx. 3,750 - Grazzk is one of the most civilized establishments of Torbald, possessing ragged wooden walls and

          - Nokbakala - Population: Approx. 2,470 - Nokbakala is a prison city located on the southernmost edge of Torbald. There are no guards, and thus the ground is permanently stained red. Occasionally it is carpet bombed and cleaned up half-heartedly, then refilled.

          - Jr'ukassh - Population: 762 - Jr'ukassh is a very small town filled with lunatics who think they're almighty. It is best to be avoided.

    - Cortan - Population: 7,320 - Cortan is a sort of sacred ground for elves, and thus is a serene, almost untouched forest country. Cities are primarily built above ground, around trees, with as little wood as possible.