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The Lands of Meeriad

The Lands of Meeriad - A Mythical World of Fantasy and Adventure
IMI Micro-Uzi Machine Pistol

9x19mm Parabellum

450 lom

Thirty-two round magazine, requires one turn to reload. Full-automatic. Capable of mounting a sound suppressor. 12-13 damage per bullet. Fires one three-round burst per turn.

Dual, requires two turns to reload. 7-13 damage per bullet. Fires one three-round burst per turn per gun.
 

Cobray M10 Submachine Gun

.45 Auto

600 lom

Thirty-two round magazine, requires one turn to reload. Full-automatic. Capable of mounting a sound suppressor. 11-16 damage per bullet. Fires one three-round burst per turn.

Dual, requires two turns to reload. 7-16 damage per bullet. Fires one three-round burst per turn per gun.
 

Cobray M11 Submachine Gun

.380 ACP/9mm Browning Short

700 lom

Thirty-two round magazine, requires one turn to reload. Full-automatic. Capable of mounting a sound suppressor. 10-14 damage per bullet. Fires one three-round burst per turn.

Dual, requires two turns to reload. 6-14 damage per bullet. Fires one three-round burst per turn per gun.
 

IMI Uzi Submachine Gun

.45 Auto

700 lom

Thirty-two round magazine, requires one turn to reload. Full-automatic. Capable of mounting a sound suppressor. 11-16 damage per bullet. Fires one three-round burst per turn.

Dual, requires two turns to reload. 7-16 damage per bullet. Fires one three-round burst per turn per gun.
 

HK MP5K-A4 Submachine Gun

9x19mm Parabellum

1100 lom

Thirty round magazine, requires one turn to reload. Fully-automatic. Capable of mounting a laser sight/sound suppressor. 12-13 damage per bullet. Fires one three-round burst per turn.

Dual, requires two turns to reload. 7-13 damage per bullet. Fires one three-round burst per turn per gun.
 

Heckler and Koch MP5/10A2 Submachine Gun

10mm Auto

1200 lom

Thirty round magazine, requires one turn to reload. Fully-automatic. Capable of mounting a sound suppressor. 14-15 damage per bullet. Fires one three-round burst per turn.
 
Heckler and Koch MP5/40A2 Submachine Gun

.40 S&W

1200 lom

Thirty round magazine, requires one turn to reload. Fully-automatic. Capable of mounting a sound suppressor. 20-24 damage per bullet. Fires one three-round burst per turn.
 
Fabrique Nationale P90 Submachine Gun

5.7x28mm

1250 lom

Fifty round magazine, requires one turn to reload. Fully-automatic. Integral red-dot sight. Capable of mounting a laser sight/sound suppressor. 20-24 damage per bullet. Fires one three-round burst per turn.

Dual, requires two turns to reload. 18-24 damage per bullet. Fires one three-round burst per turn per gun.
 

HK UMP-45 Submachine Gun

.45 Auto

1250 lom

Twenty-five round magazine, requires one turn to reload. Fully-automatic. Capable of mounting a laser sight/sound suppressor. 14-16 damage per bullet. Fires one three-round burst per turn.
 
HK MP5-Navy Submachine Gun

9x19mm Parabellum

1400 lom

Thirty round magazine, requires one turn to reload. Fully-automatic. Capable of mounting a laser sight/sound suppressor/scope. 12-13 damage per bullet. Fires one three-round burst per turn.
 
Thompson M1A1 Submachine Gun

.45 Auto

1400 lom

Hundred round drum magazine, requires one turn to reload. Fully-automatic. 14-16 damage per bullet. Fires one five-round burst per turn.
 
HK MP5-SD6 Submachine Gun

9x19mm Parabellum

1450 lom

Thirty round magazine, requires one turn to reload. Fully-automatic. Integral sound suppressor, provides better suppression than attachable suppressors. Capable of mounting a laser sight/scope. 12-13 damage per bullet. Fires one three-round burst per turn.